Users who feel motivated today can offer encouragement to those who are struggling.ĥ. Gamification adds a social element that lets users know they’re not alone. Eating better, staying fit, quitting smoking - all are laudable goals, but self-motivation can be difficult to maintain. Some gamified wellness apps let users send encouraging notes or messages to one another. Get your free guide to using wearables to help keep your employees healthy, present and productive.Ĥ. The wearable itself can serve as a constant reminder to participate in the program. They can also track the wearer’s personal progress and compare that to a company-wide leaderboard. Users or IT device managers can set alerts to remind wearers to stand, walk or drink more water. Incorporating wearables such as the Samsung Gear Sport or Fit2 Pro into workplace wellness programs allows for easy use of apps to gamify the programs. IDC expects the global wearables market to more than double by 2021, with 240.1 million units projected to ship that year - up from 104.3 million in 2016. Piggyback on the popularity of wearables. Earning that icon is a small win, but may just be enough to encourage the next 1,000 steps.ģ. For example, if a participant earns a medal icon in their fitness app for every 1,000 steps they take, that creates a positive feedback loop. Gamifying fitness goals provides a small nudge of encouragement to make tiny changes that, when added together, create a healthier lifestyle. Gamification - like point tracking, rewards and leaderboards - makes participation more fun and can persuade users to spend more time on healthy activities.Ģ. However, the same survey also found that 63 percent of respondents were unwilling to spend at least an hour per day on improving their health. UnitedHealthcare’s Consumer Sentiment Survey recently found that 70 percent of employers offer corporate wellness programs. Here are five reasons why you should add gamification to the workplace wellness options that you offer your clients.ġ. The investment people place in their games can be leveraged to encourage greater participation in health incentives like corporate wellness. For most people, games aren’t just a casual diversion - they drive spirited competition, encourage sociability and provide a simple excuse to have fun. As a health plan, adding gamification solutions to a standard workplace wellness program could be the incentive that convinces your clients’ employees to get off the bench and into the game.
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